File:Shot 2021.09.08 01.59.36.jpg
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| current | 05:03, 11 September 2021 | 1,280 × 720 (425 KB) | Corkeyandpals (talk | contribs) |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-19.9765 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-23.9718 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=650.908, 439.234 version{ game_version:t="2.9.0.8" gui_version:t="2.9.0.11" build_date:t="Sep 7 2021" build_time:t="09:04:19" build_number:i=14799 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1631080776 video_vendor_info:t="NVIDIA GeForce GTX 1050, ver: 47196, 4095 MB (4096 MB), 139 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="1068.09" } camera{ pos:p3=390.206, 34.4171, 582.894 dir:p3=-0.62037, -0.232386, 0.749092 itm:m=[[0.770176, 0, 0.637831] [-0.148223, 0.972624, 0.178978] [-0.62037, -0.232386, 0.749092] [390.206, 34.4171, 582.894]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=27
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=500, 500
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=19, 19
mie_height:p2=1.2, 1.2
mie_scale:p2=1.91512, 1.91512
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.827182, 0.827182
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=0.75
rayleigh_scale:p2=0.889393, 0.889393
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
moon_brightness:r=1
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.967956, 0.967956
altitude:p2=8, 8
}
clouds_weather_gen{
"layers[0].coverage":p2=0.514661, 0.514661
"layers[0].freq":p2=3, 3
"layers[0].seed":p2=1100.36, 1100.36
"layers[1].coverage":p2=0.542607, 0.542607
"layers[1].freq":p2=6, 6
"layers[1].seed":p2=327, 327
epicness:r=0.99
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=1.27112, 1.27112
"layers[0].thickness":p2=8, 8
"layers[0].density":p2=0.791876, 0.791876
"layers[0].clouds_type":p2=0.5, 0.5
"layers[0].clouds_type_variance":p2=1, 1
"layers[1].startAt":p2=6.61752, 6.61752
"layers[1].thickness":p2=4.07387, 4.07387
"layers[1].density":p2=1.35331, 1.35331
"layers[1].clouds_type":p2=0.286741, 0.286741
"layers[1].clouds_type_variance":p2=0.5, 0.5
extinction:p2=1.60666, 1.60666
turbulenceStrength:p2=0.629666, 0.629666
shapeNoiseScale:i=7
cumulonimbusShapeScale:i=5
turbulenceFreq:i=3
}
clouds_rendering{
forward_eccentricity:r=0.85
back_eccentricity:r=0.16
forward_eccentricity_weight:r=0.5
erosion_noise_size:r=62.8
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=5968.26 } player{ pos:p3=379.162, 31.8731, 594.807 dir:p3=0.984596, 0.0207838, -0.173609 tm:m=[[0.984596, 0.0207838, -0.173609] [-0.0204597, 0.999784, 0.0036563] [0.173648, -4.79874e-05, 0.984808] [379.162, 31.8731, 594.807]] vel:p3=-0.0178179, -0.0110366, -0.0227303 full_name:t="▄F-104G" model_name:t="f_104g_italy" file_name:t="f-104g_italy" blk:t="gameData/flightModels/f-104g_italy.blk" model_pos:p3=379.2, 30, 594.8 current_unit_name:t="f-104g_italy" loaded_unit_name:t="f-104g_italy" loaded_skin:t="" } network{ hid:t="1acedbe" } config_blk{ distr:t="pp7wdwara" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no clientBitType:t="auto" releaseChannel:t="" renderer3:t="auto" rdseed:i=24051 graphicsQuality:t="custom" language:t="English" forcedLauncher:i=0 use_release_candidate:b=no doShowDriversOutdated:b=yes use_eac:b=yes oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
fovMul:r=1.2
}
launcher{
startup_with_windows:b=yes
hide_to_tray_option:b=yes
bg_update:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=1
clipmapScale:r=1
cloudsQuality:i=1
contactShadowsQuality:i=0
tireTracksQuality:i=2
texquality:t="high"
fxDensityMul:r=0.5
grassRadiusMul:r=0.47
rendinstDistMul:r=1.16
foamQuality:t="medium"
advancedShore:b=yes
lenseFlares:b=no
anisotropy:i=8
waterQuality:t="medium"
dirtSubDiv:i=2
displacementQuality:i=3
landquality:i=3
panoramaResolution:i=2048
ssaa:r=1
shadowQuality:t="medium"
lastClipSize:i=8192
skyQuality:i=1
foliageReprojection:b=no
physicsQuality:i=5
giQuality:t="medium"
riGpuObjects:b=yes
}
download{
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
UTP2:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
webStatusPort:i=23456
curCircuit:t="production"
enableWebStatus:b=no
}
render{
ssrQuality:i=0
staticShadowsOnEffects:b=yes
haze:b=yes
ssaoQuality:i=1
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
vrMode:b=no
instancing:t="auto"
postfx_antialiasing:t="high_taa"
windowed:b=no
mode:t="fullscreen"
alpha_to_coverage:b=yes
compatibilityMode:b=no
driver:t="auto"
vsync:b=yes
adaptive_vsync:b=yes
fonts:t="medium"
dlssQuality:i=-1
latency:i=0
perfMetrics:i=1
latencyFlash:b=no
temporalResolutionScale:r=1
vrStreamerMode:b=no
vreye:t="left"
}
directx{
maxaa:i=0
enableHdr:b=no
}
gameplay{
enableVR:b=no
}
} |
|---|---|
| Orientation | Normal |