File:Shot 2022.09.14 19.05.25.jpg
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| current | 15:54, 21 September 2022 | 1,920 × 1,080 (698 KB) | Corkeyandpals (talk | contribs) |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=2179.41, 945.023 version{ game_version:t="2.19.0.13" gui_version:t="2.19.0.15" build_date:t="Sep 13 2022" build_time:t="22:57:31" build_number:i=16034 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1663196725 video_vendor_info:t="NVIDIA GeForce GTX 1050, ver: 51694, 4095 MB (4096 MB), 139 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="392.86" } camera{ pos:p3=387.847, 34.886, 582.197 dir:p3=-0.628985, -0.212895, 0.747699 itm:m=[[0.765242, 0, 0.643742] [-0.13705, 0.977075, 0.162916] [-0.628985, -0.212895, 0.747699] [387.847, 34.886, 582.197]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=27
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=500, 500
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=19, 19
mie_height:p2=1.2, 1.2
mie_scale:p2=1.5367, 1.5367
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.823139, 0.823139
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=0.75
rayleigh_scale:p2=0.883426, 0.883426
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
moon_brightness:r=1
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.998229, 0.998229
altitude:p2=8, 8
}
clouds_weather_gen{
"layers[0].coverage":p2=0.447028, 0.447028
"layers[0].freq":p2=3, 3
"layers[0].seed":p2=1101.92, 1101.92
"layers[1].coverage":p2=0.517213, 0.517213
"layers[1].freq":p2=6, 6
"layers[1].seed":p2=327, 327
epicness:r=0.99
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=1.73158, 1.73158
"layers[0].thickness":p2=8, 8
"layers[0].density":p2=0.8358, 0.8358
"layers[0].clouds_type":p2=0.5, 0.5
"layers[0].clouds_type_variance":p2=1, 1
"layers[1].startAt":p2=6.61867, 6.61867
"layers[1].thickness":p2=4.13224, 4.13224
"layers[1].density":p2=1.21415, 1.21415
"layers[1].clouds_type":p2=0.275474, 0.275474
"layers[1].clouds_type_variance":p2=0.5, 0.5
extinction:p2=1.41481, 1.41481
turbulenceStrength:p2=0.551858, 0.551858
shapeNoiseScale:i=7
cumulonimbusShapeScale:i=5
turbulenceFreq:i=3
}
clouds_rendering{
forward_eccentricity:r=0.85
back_eccentricity:r=0.16
forward_eccentricity_weight:r=0.5
erosion_noise_size:r=62.8
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=378.995, 33.5254, 594.838 dir:p3=0.983318, 0.0551802, -0.173326 tm:m=[[0.983318, 0.0551802, -0.173326] [-0.0541683, 0.998476, 0.0105665] [0.173645, -0.00100147, 0.984808] [378.995, 33.5254, 594.838]] vel:p3=4.6928e-05, -0.0059593, -0.000348489 full_name:t="Rooivalk Mk1F CSH" model_name:t="ah_2_rooivalk" file_name:t="ah_2_rooivalk" blk:t="gameData/flightModels/ah_2_rooivalk.blk" model_pos:p3=379.2, 30, 594.8 current_unit_name:t="ah_2_rooivalk" loaded_unit_name:t="ah_2_rooivalk" loaded_skin:t="" } network{ hid:t="1acedbe" } config_blk{ distr:t="pp7wdwara" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no clientBitType:t="auto" releaseChannel:t="" renderer3:t="auto" rdseed:i=24051 graphicsQuality:t="custom" language:t="English" forcedLauncher:i=0 use_release_candidate:b=no doShowDriversOutdated:b=yes use_eac:b=yes lastTimeSetWin64:i=1649748237 oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
fovMul:r=1.2
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=no
bg_update:b=no
bg_tray:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=1
clipmapScale:r=1
cloudsQuality:i=1
contactShadowsQuality:i=1
tireTracksQuality:i=1
texquality:t="high"
fxDensityMul:r=0.51
grassRadiusMul:r=0.43
rendinstDistMul:r=0.82
foamQuality:t="medium"
advancedShore:b=yes
lenseFlares:b=no
anisotropy:i=16
waterQuality:t="medium"
dirtSubDiv:i=1
displacementQuality:i=1
landquality:i=2
panoramaResolution:i=2048
ssaa:r=1
shadowQuality:t="medium"
lastClipSize:i=8192
skyQuality:i=1
foliageReprojection:b=no
physicsQuality:i=1
giQuality:t="medium"
riGpuObjects:b=yes
compatibilityShadowQuality:t="low"
mirrorQuality:i=5
fxTarget:t="medium"
}
download{
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
UTP2:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
webStatusPort:i=23456
curCircuit:t="production"
enableWebStatus:b=no
}
render{
ssrQuality:i=1
staticShadowsOnEffects:b=no
haze:b=yes
ssaoQuality:i=1
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=no
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
vrMode:b=no
instancing:t="auto"
postfx_antialiasing:t="high_fxaa"
windowed:b=no
mode:t="fullscreen"
alpha_to_coverage:b=no
compatibilityMode:b=no
driver:t="auto"
vsync:b=yes
adaptive_vsync:b=yes
fonts:t="medium"
dlssQuality:i=-1
latency:i=1
perfMetrics:i=1
latencyFlash:b=no
temporalResolutionScale:r=1
vrStreamerMode:b=no
vreye:t="left"
dlssSharpness:i=0
}
directx{
maxaa:i=0
enableHdr:b=no
}
gameplay{
enableVR:b=no
}
} |
|---|